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The key stages explained
It's simple really. Projects come in, magic goes out.
Here's an example of how your project would flow through a 3D pipeline. It's simple really! The key stages are there to make things run smoothly and give you exposure to key stages in the process.
Project incoming!
Lets fully understand what is needed before we begin.
CG Images
CG Motion
SIGN OFF
Now we take the rendered images and add the final touches to make them stand out.
Photo compositing
Post Production
Lets take the rendered frames and add all effects, text and additional content to your animation.
Briefing
Costing
3D Modelling
Here all elements are built for your scene. This is where the concept takes shape in 3D.
Do you have CAD data? If so you have done some of the hard work. Lets take a look.
CAD
no problem
Here all elements are built for your scene. This is where the concept takes shape in 3D.
Texture and Lighting
Here we add texture, surface details and life to the objects. Then we turn the lights on.
3D Animation
Lets add life to a project. This stage opens up your idea and things get moving.
Previs Proofing Stage
So you can see motion and texture examples, a low res run through is created along side textured test renders. Rendering? That's up next.
Rendering
This stage now takes your 3D scene and turns it in to animation frames or stills of a product. All textures and movement are now sealed in. You NEED to have signed off movement and textures before we hit this stage. Once we start, any changes will trigger additional charges.